/nix/store/i1aar97n7b4yf8rk94p66if25brfvvdx-gqvzl8a5pvrg3xj44q0msrndcripi8dk-source/src/controllers/fasttanyao.cc
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1 | | #include "controllers/fasttanyao.h" |
2 | | |
3 | | #include <algorithm> |
4 | | #include <cstdint> |
5 | | #include <utility> |
6 | | #include <vector> |
7 | | |
8 | | #include "controllers/controllermanager.h" |
9 | | #include "types/event.h" |
10 | | #include "types/piecetype.h" |
11 | | #include "types/winds.h" |
12 | | |
13 | | namespace mahjong { |
14 | | REGISTER_PLAYER_CONTROLLER(FastTanyao); |
15 | | |
16 | 0 | bool FastTanyao::ShouldKeep(Piece piece) { |
17 | 0 | return !piece.isHonor() && !piece.isTerminal(); |
18 | 0 | } |
19 | | |
20 | 0 | void FastTanyao::OutputSet(uint8_t /*unused*/, const pieceSet& /*unused*/) { |
21 | | // std::cout << "(" << Piece(id).toStr() << ", " << unsigned(set.at(id)) << ")" << std::endl; |
22 | 0 | } |
23 | | |
24 | 0 | void FastTanyao::IncrementPiece(Piece piece, pieceSet& set) { |
25 | 0 | IncrementPiece(piece, set, /*count=*/1); |
26 | 0 | } |
27 | | |
28 | | void FastTanyao::IncrementPiece(Piece piece, pieceSet& set, |
29 | 0 | uint8_t /*unused*/) { |
30 | 0 | auto set_contains_piece = set.find(piece.raw_value()); |
31 | 0 | if (set_contains_piece != set.end()) { |
32 | 0 | set_contains_piece->second++; |
33 | 0 | OutputSet(piece.raw_value(), set); |
34 | 0 | return; |
35 | 0 | } |
36 | | |
37 | 0 | set.insert(std::pair<uint8_t, uint8_t>(piece.raw_value(), 1)); |
38 | 0 | OutputSet(piece.raw_value(), set); |
39 | 0 | } |
40 | | |
41 | 0 | void FastTanyao::DecrementPiece(Piece piece, pieceSet& set) { |
42 | 0 | auto set_contains_piece = set.find(piece.raw_value()); |
43 | 0 | if (set_contains_piece != set.end()) { |
44 | 0 | set_contains_piece->second--; |
45 | 0 | if (set_contains_piece->second == 0) { |
46 | 0 | set.erase(set_contains_piece); |
47 | 0 | } |
48 | 0 | return; |
49 | 0 | } |
50 | 0 | } |
51 | | |
52 | 0 | void FastTanyao::ProcessNewPiece(Piece piece) { |
53 | 0 | if (!ShouldKeep(piece)) { |
54 | 0 | immediate_discard_.push_back(piece); |
55 | | // std::cout << Piece(piece).toStr() << " should be immediately discarded." << std::endl; |
56 | 0 | return; |
57 | 0 | } |
58 | | |
59 | 0 | IncrementPiece(piece, possible_triples_); |
60 | 0 | } |
61 | | |
62 | | void FastTanyao::RoundStart(std::vector<Piece> _hand, Wind /*seatWind*/, |
63 | 0 | Wind /*prevalentWind*/) { |
64 | 0 | for (auto piece : _hand) { |
65 | 0 | ProcessNewPiece(piece); |
66 | 0 | } |
67 | 0 | decided_decision_.type = Event::kDiscard; |
68 | 0 | } |
69 | | |
70 | 0 | Piece FastTanyao::ChooseDiscard() { |
71 | 0 | if (!immediate_discard_.empty()) { |
72 | 0 | auto discard = immediate_discard_.back(); |
73 | 0 | immediate_discard_.pop_back(); |
74 | | // std::cout << "Chose piece " << discard.toStr() << " to discard (imm discard)" << std::endl; |
75 | 0 | return discard; |
76 | 0 | } |
77 | | |
78 | 0 | pieceSet discard_options; |
79 | | |
80 | | // Document pieces in play, if anything adds up to 4 (nothing left), discard. |
81 | 0 | for (const auto& possible_triple : possible_triples_) { |
82 | 0 | auto piece = possible_triple.first; |
83 | 0 | auto set_contains_piece = all_discards_.find(piece); |
84 | 0 | if (set_contains_piece != all_discards_.end()) { |
85 | 0 | if (possible_triple.second + set_contains_piece->second == 4 && |
86 | 0 | possible_triple.second < 3) { |
87 | 0 | DecrementPiece(Piece(piece), possible_triples_); |
88 | | // std::cout << "Chose piece " << Piece(piece).toStr() << " to discard (all pieces in play)" << std::endl; |
89 | 0 | return Piece(piece); |
90 | 0 | } |
91 | 0 | if (possible_triple.second > 0) { |
92 | 0 | IncrementPiece(Piece(piece), discard_options, possible_triple.second); |
93 | 0 | } |
94 | 0 | } |
95 | 0 | } |
96 | | |
97 | 0 | auto min_value = *std::ranges::min_element( |
98 | 0 | discard_options, |
99 | 0 | [](const auto& l, const auto& r) { return l.second < r.second; }); |
100 | | // std::cout << unsigned(minValue.first) << ", " << unsigned(minValue.second) << std::endl; |
101 | 0 | auto discard_piece = Piece(min_value.first); |
102 | 0 | DecrementPiece(discard_piece, possible_triples_); |
103 | | // std::cout << "Chose piece " << discardPiece.toStr() << " to discard (min risk)" << std::endl; |
104 | 0 | return discard_piece; |
105 | 0 | } |
106 | | |
107 | 0 | void FastTanyao::ReceiveEvent(Event e) { |
108 | 0 | const Piece event_piece = Piece(e.piece); |
109 | 0 | if (e.type <= Event::kDiscard && e.decision) { |
110 | 0 | if (e.type == Event::kDiscard || ShouldKeep(Piece(e.piece))) { |
111 | 0 | if (e.type < decided_decision_.type) { |
112 | | // std::cout << "Choosing decision " << e.type << std::endl; |
113 | 0 | decided_decision_ = e; |
114 | 0 | } |
115 | 0 | } |
116 | 0 | } |
117 | |
|
118 | 0 | switch (e.type) { |
119 | 0 | case Event::kDora: |
120 | 0 | if (ShouldKeep(event_piece)) { |
121 | 0 | valid_doras_.push_back(event_piece); |
122 | 0 | } |
123 | 0 | break; |
124 | 0 | case Event::kPon: |
125 | 0 | IncrementPiece(event_piece, all_discards_, /*count=*/3); |
126 | 0 | break; |
127 | 0 | case Event::kKan: |
128 | 0 | IncrementPiece(event_piece, all_discards_, /*count=*/4); |
129 | 0 | break; |
130 | 0 | case Event::kChi: |
131 | 0 | IncrementPiece(event_piece, all_discards_); |
132 | 0 | IncrementPiece(event_piece + 1, all_discards_); |
133 | 0 | IncrementPiece(event_piece + 2, all_discards_); |
134 | 0 | break; |
135 | 0 | case Event::kDiscard: |
136 | 0 | if (e.decision) { |
137 | 0 | ProcessNewPiece(event_piece); |
138 | 0 | } else { |
139 | 0 | IncrementPiece(event_piece, all_discards_); |
140 | 0 | } |
141 | 0 | break; |
142 | 0 | default: |
143 | 0 | break; |
144 | 0 | } |
145 | 0 | } |
146 | | |
147 | 0 | Event FastTanyao::RetrieveDecision() { |
148 | 0 | if (decided_decision_.type == Event::kDiscard) { |
149 | 0 | decided_decision_.piece = ChooseDiscard().raw_value(); |
150 | 0 | } |
151 | |
|
152 | 0 | auto final_event = decided_decision_; |
153 | 0 | decided_decision_.type = Event::kDiscard; |
154 | | // std::cout << "Sending Decision: " << finalEvent << std::endl; |
155 | 0 | return final_event; |
156 | 0 | } |
157 | | } // namespace mahjong |