/nix/store/i1aar97n7b4yf8rk94p66if25brfvvdx-gqvzl8a5pvrg3xj44q0msrndcripi8dk-source/src/scoring/yakus/mixedtriplechi.cc
Line | Count | Source |
1 | | #include "scoring/yakus/mixedtriplechi.h" |
2 | | |
3 | | #include <array> |
4 | | #include <vector> |
5 | | |
6 | | #include "analysis/handnode.h" |
7 | | #include "scoring/yakus.h" |
8 | | #include "types/gamestate.h" |
9 | | #include "types/sets.h" |
10 | | #include "types/yaku.h" |
11 | | |
12 | | namespace mahjong::yaku { |
13 | | bool isMixedTripleChi(const GameState& state, int player, |
14 | 6 | const std::vector<const mahjong::Node*>& branch) { |
15 | 6 | const int k_piecesinasuit = 9; |
16 | 6 | std::array<bool, k_piecesinasuit> bamboo_chi = {}; |
17 | 6 | std::array<bool, k_piecesinasuit> char_chi = {}; |
18 | 6 | std::array<bool, k_piecesinasuit> pin_chi = {}; |
19 | 34 | for (const auto* node : branch) { |
20 | 34 | if (node->type() == SetType::kChi) { |
21 | 14 | if (node->start().getSuit() == Piece::Type::kBambooSuit) { |
22 | 6 | bamboo_chi.at(node->start().getPieceNum()) = true; |
23 | 6 | } |
24 | 14 | if (node->start().getSuit() == Piece::Type::kCharacterSuit) { |
25 | 2 | char_chi.at(node->start().getPieceNum()) = true; |
26 | 2 | } |
27 | 14 | if (node->start().getSuit() == Piece::Type::kPinSuit) { |
28 | 6 | pin_chi.at(node->start().getPieceNum()) = true; |
29 | 6 | } |
30 | 14 | } |
31 | 34 | } |
32 | 6 | for (const auto& meld : state.hands.at(player).melds) { |
33 | 0 | if (meld.type == SetType::kChi) { |
34 | 0 | if (meld.start.getSuit() == Piece::Type::kBambooSuit) { |
35 | 0 | bamboo_chi.at(meld.start.getPieceNum()) = true; |
36 | 0 | } |
37 | 0 | if (meld.start.getSuit() == Piece::Type::kCharacterSuit) { |
38 | 0 | char_chi.at(meld.start.getPieceNum()) = true; |
39 | 0 | } |
40 | 0 | if (meld.start.getSuit() == Piece::Type::kPinSuit) { |
41 | 0 | pin_chi.at(meld.start.getPieceNum()) = true; |
42 | 0 | } |
43 | 0 | } |
44 | 0 | } |
45 | 44 | for (int i = 0; i < k_piecesinasuit; i++) { |
46 | 40 | if (bamboo_chi.at(i) && char_chi.at(i) && pin_chi.at(i)) { |
47 | 2 | return true; |
48 | 2 | } |
49 | 40 | } |
50 | 4 | return false; |
51 | 6 | } |
52 | | |
53 | | REGISTER_YAKU({ |
54 | | .id = "mixedtriplechi", |
55 | | .name = "Mixed Triple Chi", |
56 | | .type = Yaku::kBonusWhenClosed, |
57 | | .value = 1, |
58 | | .is_yaku_func = yaku::isMixedTripleChi, |
59 | | }); |
60 | | } // namespace mahjong::yaku |